diff --git a/GPU/GLES/TextureCache.cpp b/GPU/GLES/TextureCache.cpp index c323f18c8919..311633e338e2 100644 --- a/GPU/GLES/TextureCache.cpp +++ b/GPU/GLES/TextureCache.cpp @@ -1383,7 +1383,10 @@ void TextureCache::SetTexture(bool force) { if (entry->addr > 0x05000000 && entry->addr < 0x08800000) scaleFactor = 1; - if (gl_extensions.GLES3 && maxLevel > 0) { + // Disabled this due to issue #6075: https://github.com/hrydgard/ppsspp/issues/6075 + // This breaks Dangan Ronpa 2 with mipmapping enabled. Why? No idea, it shouldn't. + // glTexStorage2D probably has few benefits for us anyway. + if (false && gl_extensions.GLES3 && maxLevel > 0) { // glTexStorage2D requires the use of sized formats. GLenum storageFmt = GL_RGBA8; switch (dstFmt) {