diff --git a/GPU/GLES/Framebuffer.cpp b/GPU/GLES/Framebuffer.cpp index b2ad3be9005d..043d202ec93d 100644 --- a/GPU/GLES/Framebuffer.cpp +++ b/GPU/GLES/Framebuffer.cpp @@ -175,9 +175,9 @@ void FramebufferManager::ClearBuffer() { glstate.scissorTest.disable(); glstate.depthWrite.set(GL_TRUE); glstate.colorMask.set(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); - glstate.stencilFunc.set(GL_ALWAYS, 0xFF, 0xFF); - glClearColor(0.0f, 0.0f, 0.0f, 1.0f); - glClearStencil(0xFF); + glstate.stencilFunc.set(GL_ALWAYS, 0, 0); + glClearColor(0.0f, 0.0f, 0.0f, 0.0f); + glClearStencil(0); #ifdef USING_GLES2 glClearDepthf(0.0f); #else