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<!DOCTYPE html>
<html lang="en">
<head>
<title>Hannes Hergeth</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<!-- Latest compiled and minified CSS -->
<!-- Bootstrap CSS -->
<link rel="stylesheet" href="https://stackpath.bootstrapcdn.com/bootstrap/4.1.1/css/bootstrap.min.css" integrity="sha384-WskhaSGFgHYWDcbwN70/dfYBj47jz9qbsMId/iRN3ewGhXQFZCSftd1LZCfmhktB" crossorigin="anonymous">
<!-- custom css -->
<link rel="stylesheet" href="css/global.css"/>
</head>
<body>
<div class="container-fluid text-center col-md-8 col-centered"> <!-- Header-->
<div class="container header">
<h1 class="header-title">Hannes Hergeth</h1>
<div class="row align-items-start justify-content-center">
<div class="col-md-3 header-image">
<img class="img-fluid" src="images/profile_picture.jpg" id="header-image">
</div>
<div class="col-md-6" id="header-text">
<p>I am a Software Engineer working at Maxon on <strong>light transport algorithms</strong>.</p>
<p>Previously I studied Computer Science at RWTH Aachen and wrote my Master's thesis under the supervision of Prof. Wojciech Jarosz in the <a href="https://vcl.cs.dartmouth.edu/">Visual Computing Lab</a> at Dartmouth College. During my Bachelors Degree at RWTH Aachen, I also worked on topics in geometry processing with my advisor, <a href="https://www.graphics.rwth-aachen.de/person/3/">Prof. Leif Kobbelt</a>.
</p>
</div>
<div class="connect col-md-1">
<!-- Github -->
<a class="connect-button" href="https://github.com/hhergeth">
<img src="images/icon_github.svg"/>
</a>
<!-- CV -->
<a class="connect-button" href="resources/Hannes_Hergeth_CV.pdf">
<img src="images/icon_cv.svg"/>
</a>
<!-- Email -->
<a class="connect-button" href="mailto:[email protected]">
<img src="images/icon_email.svg"/>
</a>
</div>
</div>
</div>
<!-- Main Content-->
<!-- ======= Course Projects =========== -->
<h3 class="section-header">Course Projects</h3>
<hr>
<div class="section container">
<!-- Master Thesis-->
<div class="project-entry container">
<div class="row">
<div class="project-thumbnail crop col">
<img class="" src="images/ma_thesis.png"/>
</div>
<div class="project-details col-md-8">
<h3 class="project-title">Higher Dimensional Photon Primitives for Surface Illumination</h3>
<p class="project-subtitle">Master Thesis advised by Prof. Leif Kobbelt and Prof. Wojciech Jarosz, 2019</p>
</div>
</div>
</div>
<!-- Rendering Competition-->
<div class="project-entry container">
<div class="row">
<div class="project-thumbnail crop col">
<img class="" src="images/acg_final_thumb.jpg"/>
</div>
<div class="project-details col-md-8">
<h3 class="project-title">Advanced Computer Graphics</h3>
<p class="project-subtitle">Course Project at EPFL, Spring Semester 2018</p>
<p class="project-description">I extended the <a href="https://wjakob.github.io/nori/">Nori Educational Raytracer</a> to include various features, such as (an)isotropic smooth, rough, and brushed conductors; bitmap-driven scratch maps; and a realistic camera. </p>
<p>Final submission received 1st prize in the course rendering competition, among ~40 entries. </p>
<div class="project-resources">
<a class="resource-button" href="https://actu.epfl.ch/news/ic-student-hannes-hergeth-s-last-terrarium-wins-re/"> News Feature
</a>
<a class="resource-button" href="https://rgl.epfl.ch/courses/ACG18"> Course Webpage
</a>
<a class="resource-button" href="./images/acg_final.png"> Final Submission
</a>
<a class="resource-button" href="./projects/EPFL-ACG/report.html"> Report
</a>
</div>
</div>
</div>
</div>
<!-- Bachelor Thesis-->
<div class="project-entry container">
<div class="row">
<div class="project-thumbnail crop col">
<img class="" src="images/ba_thesis.jpg"/>
</div>
<div class="project-details col-md-8">
<h3 class="project-title">Extending Adaptive Progressive Photon Mapping to Participating Media</h3>
<p class="project-subtitle">Bachelor Thesis advised by Prof. Leif Kobbelt at RWTH Aachen, 2016</p>
</div>
</div>
</div>
<!-- Sailing Simulator-->
<div class="project-entry container">
<div class="row">
<div class="project-thumbnail crop col">
<img class="" src="images/sailingsim.jpg"/>
</div>
<div class="project-details col-md-8">
<h3 class="project-title">Game Programming</h3>
<p class="project-subtitle">Course at RWTH Aachen, Fall Semester 2015</p>
<p class="project-description">Group project in which a real-time Sailing Simulator was developed. I focused on the rendering, particularly of realistic looking water and reflections.</p>
<div class="project-resources">
<a class="resource-button" href="https://www.graphics.rwth-aachen.de/course/131/"> Course Webpage
</a>
<a class="resource-button" href="https://github.com/mkohout/sailing-simulator"> Github
</a>
</div>
</div>
</div>
</div>
<!-- Sword Game-->
<div class="project-entry container">
<div class="row">
<div class="project-thumbnail crop col">
<img class="" src="images/sword_game.jpg"/>
</div>
<div class="project-details col-md-8">
<h3 class="project-title">Sword Fighting Game</h3>
<p class="project-subtitle">Course Project at RWTH Aachen Spring Semester 2014</p>
<p class="project-description"> Group project in which we developed a demo of a real-time action game. My aspect was developing a skeletal animation system through which the user could control the hero with a Wii controller.</p>
<div class="project-resources">
<a class="resource-button" href="https://www.graphics.rwth-aachen.de/project/30_31_32_33/"> Course Webpage
</a>
</div>
</div>
</div>
</div>
</div>
<!-- =========== Research Projects =========== -->
<h3 class="section-header">Research Projects</h3>
<hr>
<div class="section container">
<!-- EPFL Wenzel-->
<div class="project-entry container">
<div class="row">
<div class="project-thumbnail crop col">
<img class="" src="images/polarization_icon.svg"/>
</div>
<div class="project-details col-md-8">
<h3 class="project-title">Student Research Assistant at EPFL</h3>
<p class="project-subtitle">2017 - 2018</p>
<p class="project-description">During my time as an Erasmus student at EPFL, I worked in <a href="https://rgl.epfl.ch/people/wjakob">Wenzel Jakob's</a> group on polarization in rendering. I designed a library for measuring physical quantities in a laboratory setting, and also implemented polarization-aware rendering in Mitsuba 2.</p>
</div>
</div>
</div>
<!-- Nvidia-->
<div class="project-entry container">
<div class="row">
<div class="project-thumbnail crop col">
<img class="" src="images/learning.jpg"/>
</div>
<div class="project-details col-md-8">
<h3 class="project-title">Research Intern at Nvidia</h3>
<p class="project-subtitle">2017</p>
<p class="project-description">I worked in the group of <a href="http://research.nvidia.com/person/alex-keller">Alexander Keller</a> at the Nvidia Advanced Rendering Center in Berlin on reinforcement learning in light transport. This project was an extension of the paper <a href="https://arxiv.org/abs/1701.07403">'Learning Light Transport the Reinforced Way'</a>. However, as it remains unpublished, the specifics are unavailable at this time.</p>
</div>
</div>
</div>
<!-- RWTH Hiwi-->
<div class="project-entry container">
<div class="row">
<div class="project-thumbnail crop col">
<img class="" src="images/quadmeshing.jpg"/>
</div>
<div class="project-details col-md-8">
<h3 class="project-title">Student Research Assistant RWTH Aachen</h3>
<p class="project-subtitle">2013 - 2016</p>
<p class="project-description">I worked for then-PhD student <a href="https://www.graphics.rwth-aachen.de/person/10/">Hans-Christian Ebke</a> on the implementation of Multi-Resolution Quad Meshing algorithms. A continuation of this work was published at SIGGRAPH Asia 2016, with a brief nod to my early contributions in the Acknowledgements section. </p>
<div class="project-resources">
<a class="resource-button" href="https://www.graphics.rwth-aachen.de/publication/03266/"> Publication
</a>
</div>
</div>
</div>
</div>
</div>
<!-- =========== Personal Projects =========== -->
<h3 class="section-header">Personal Projects</h3>
<hr>
<div class="section container">
<!-- Cuda Tracer Lib-->
<div class="project-entry container">
<div class="row">
<div class="project-thumbnail crop col">
<img class="" src="images/cudatracerlib.jpg"/>
</div>
<div class="project-details col-md-8">
<h3 class="project-title">CudaTracerLib</h3>
<p class="project-subtitle">2012 - ongoing </p>
<p class="project-description">A CUDA library for rendering algorithms based on ray tracing. Includes implementations of Bidirectional Path Tracing, Volumetric Probabilistic Progressive Photon Mapping and Vertex Connection and Merging</p>
<div class="project-resources">
<a class="resource-button" href="https://github.com/hhergeth/CudaTracerLib"> Github
</a>
</div>
</div>
</div>
</div>
<!-- Risen Editor-->
<div class="project-entry container">
<div class="row">
<div class="project-thumbnail crop col">
<img class="" src="images/RisenEditor.jpg"/>
</div>
<div class="project-details col-md-8">
<h3 class="project-title">Risen Editor</h3>
<p class="project-subtitle">2010 - 2013 </p>
<p class="project-description">A D3D11 level editor for a well-known German PC game which enables user modifications. Based on a small engine capable of hardware tessellation, deferred shading and other state-of-the-art algorithms.</p>
<div class="project-resources">
<a class="resource-button" href="https://github.com/hhergeth/RisenEditor"> Github
</a>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- Footer-->
<footer class="container-fluid text-center">
<p id="credits"> Design/Dev: Hannes Hergeth & Liane Makatura, 2018</p>
<p id="mini-credits">CV Icon made by <a href="https://www.flaticon.com/authors/smashicons" title="Smashicons">Smashicons</a> from <a href="https://www.flaticon.com/" title="Flaticon">www.flaticon.com</a> is licensed by <a href="http://creativecommons.org/licenses/by/3.0/" title="Creative Commons BY 3.0" target="_blank">CC 3.0 BY</a>
</p>
</footer>
<!-- Optional JavaScript -->
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</body>