command/state: lock when pushing state #19411
Merged
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Next to adding the locking for the
state push
command, this commit also fixes a small bug where the lock would not be propertly released when running thestate show
command.And finally it renames some variables in the
[un]taint
code in order to try to standardize the var names of a few frequently used variables (e.g. statemgr.Full, states.State, states.SyncState).