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Handle multiple environment templates #3529

Merged
merged 3 commits into from
Nov 10, 2017
Merged

Handle multiple environment templates #3529

merged 3 commits into from
Nov 10, 2017

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dadgar
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@dadgar dadgar commented Nov 10, 2017

Fixes #3498

@@ -394,7 +394,7 @@ func (tm *TaskTemplateManager) handleTemplateRerenders(allRenderedTime time.Time
tm.config.Hooks.Kill(consulTemplateSourceName, err.Error(), true)
return
}
tm.config.EnvBuilder.SetTemplateEnv(envMap)
tm.config.EnvBuilder.MergeTemplateEnv(envMap)
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This is only additive so env vars will never be removed.

I'm unclear why we don't reparse all env templates on any change and simply set the full map each time? That was my intended behavior, and from looking at the code I'm not sure why it doesn't work.

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Ah good point. At first I wanted to avoid reparsing everything but you are right, certain env's may be conditional. Will fix

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2 participants