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Shade "back sides" the same as "front sides" #289

Merged
merged 1 commit into from
Mar 5, 2022
Merged

Shade "back sides" the same as "front sides" #289

merged 1 commit into from
Mar 5, 2022

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hannobraun
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The shader used to shade the "back side" of a face, as defined by the
vertex normal, differently than the front sides.

This minimally invasive change removes that distinction. A surface
normal is still needed for shading, to compute the angle between the
surface and the light, but the direction of that normal is ignored.

Close #173

The shader used to shade the "back side" of a face, as defined by the
vertex normal, differently than the front sides.

This minimally invasive change removes that distinction. A surface
normal is still needed for shading, to compute the angle between the
surface and the light, but the direction of that normal is ignored.

Close #173
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Surface orientation is not well-defined
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