Lift limitation when inferring surface as plane #1556
Merged
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Previously,
FaceBuilder::update_surface_as_plane
expected the surface exterior to contain exactly 3 vertices. Now it can handle more vertices. It uses the first three to infer the plane and projects the rest of them into the inferred surface. This can lead to validation failures later on, if the vertices don't all fit into a plane.I'm currently working on rewriting parts of the sweep code to advance #1525, and this is a building block required to do that.