-
-
Notifications
You must be signed in to change notification settings - Fork 119
/
edge.rs
160 lines (136 loc) · 4.47 KB
/
edge.rs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
use std::fmt;
use crate::builder::EdgeBuilder;
use super::{Curve, Vertex};
/// An edge of a shape
#[derive(Clone, Copy, Debug, Eq, PartialEq, Hash, Ord, PartialOrd)]
pub struct Edge {
curve: Curve,
vertices: VerticesOfEdge,
}
impl Edge {
/// Build an edge using [`EdgeBuilder`]
pub fn build() -> EdgeBuilder {
EdgeBuilder
}
/// Create a new instance
pub fn new(curve: Curve, vertices: VerticesOfEdge) -> Self {
Self { curve, vertices }
}
/// Access the curve that defines the edge's geometry
///
/// The edge can be a segment of the curve that is bounded by two vertices,
/// or if the curve is continuous (i.e. connects to itself), the edge could
/// be defined by the whole curve, and have no bounding vertices.
pub fn curve(&self) -> &Curve {
&self.curve
}
/// Access the vertices that bound the edge on the curve
///
/// An edge has either two bounding vertices or none. The latter is possible
/// if the edge's curve is continuous (i.e. connects to itself), and defines
/// the whole edge.
pub fn vertices(&self) -> &VerticesOfEdge {
&self.vertices
}
}
impl fmt::Display for Edge {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
match self.vertices().0 {
Some(vertices) => {
let [a, b] = vertices.map(|vertex| vertex.position());
write!(f, "edge from {:?} to {:?}", a, b)?
}
None => write!(f, "continuous edge")?,
}
write!(f, " on {:?}", self.curve().global())?;
Ok(())
}
}
/// The vertices that bound an edge
#[derive(Clone, Copy, Debug, Eq, PartialEq, Hash, Ord, PartialOrd)]
pub struct VerticesOfEdge(Option<[Vertex; 2]>);
impl VerticesOfEdge {
/// Construct an instance of `VerticesOfEdge` from zero or two vertices
pub fn new(vertices: Option<[Vertex; 2]>) -> Self {
Self(vertices)
}
/// Construct an instance of `VerticesOfEdge` from two vertices
pub fn from_vertices(vertices: [Vertex; 2]) -> Self {
Self(Some(vertices))
}
/// Construct an instance of `VerticesOfEdge` without vertices
pub fn none() -> Self {
Self(None)
}
/// Determine whether the other instance has the same vertices
///
/// The order of vertices is ignored.
pub fn are_same(&self, other: &Self) -> bool {
if let Some([a, b]) = self.0 {
if let Some(other) = other.0 {
return [a, b] == other || [b, a] == other;
}
}
false
}
/// Access the vertices
pub fn get(&self) -> Option<[&Vertex; 2]> {
self.0.as_ref().map(|vertices| {
// Can be cleaned up once `each_ref` is stable:
// https://doc.rust-lang.org/std/primitive.array.html#method.each_ref
let [a, b] = vertices;
[a, b]
})
}
/// Access the two vertices
///
/// # Panics
///
/// Panics, if the edge has no vertices.
pub fn expect_vertices(self) -> [Vertex; 2] {
self.0.expect("Expected edge to have vertices")
}
/// Iterate over the vertices
pub fn iter(&self) -> impl Iterator<Item = &Vertex> {
self.0.iter().flatten()
}
/// Reverse the order of vertices
///
/// Makes sure that the local coordinates are still correct.
pub fn reverse(self) -> Self {
Self(self.0.map(|[a, b]| {
[
Vertex::new(-b.position(), *b.global()),
Vertex::new(-a.position(), *a.global()),
]
}))
}
/// Map each vertex using the provided function
pub fn map<F>(self, f: F) -> Self
where
F: FnMut(Vertex) -> Vertex,
{
Self(self.convert(f))
}
/// Convert each vertex using the provided function
pub fn convert<F, T>(self, f: F) -> Option<[T; 2]>
where
F: FnMut(Vertex) -> T,
{
self.0.map(|vertices| vertices.map(f))
}
/// Convert each vertex using the provided fallible function
pub fn try_convert<F, T, E>(self, f: F) -> Result<Option<[T; 2]>, E>
where
F: FnMut(Vertex) -> Result<T, E>,
{
// Can be cleaned up using `try_map`, once that is stable:
// https://doc.rust-lang.org/std/primitive.array.html#method.try_map
let vertices: Option<[Result<_, E>; 2]> = self.convert(f);
let vertices = match vertices {
Some([a, b]) => Some([a?, b?]),
None => None,
};
Ok(vertices)
}
}