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Compilation of C++ projects fail in VS2015 #44
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Many thanks PomanoB, could you please just expand on the first point, where to find/download? |
Thanks PomanoB, I expect it will all work fine now, will confirm later. |
@Frogburt If you still have problems here is the external folder as I have it on my computer, just replace it. The solution for now is a bit messy, I'm not very acostumed to use external libraries on C projects as when I program C/C++ is for microcontrollers and usually everything is preconfigured on the environment (and when it's .net you just add a reference to the DLL and it's done), I must create Git submodules to initialize everything. I advice you, on the next days I'm going to rewrite a very big part of the player to use GStreamer instead of VCL and change the orientation control. Anyway, if you want to implement the orientation, follow these steps: 1-Remove the RemoteVRControl and SensorListener from the VRVideoPLayerGUI You can leave the mouse emulation enabled and the player will continue to receive updates, the system allows multiple clients to be connected to the server. If you have any doubt ask and I will try to help. |
I had another try but I am too unfamiliar with C++, I find it a maze compared to C#. Anyway I am happy to wait for a release at an appropriate milestone. Thanks for your help guys. This issue can be closed if you wish gusmanb. Perhaps some of the content can be copied to a build wiki eventually. |
First .... let me point out .... excellent work! Hi there. I am new to this project. I made a clone of the Framework yesterdays and tried to compile it with VS 2015. Everything went fine, but the VideoPlayer was not compiling. After some research i found that the project settings refer to an absolute path on your local hard disk ..... Wouldn't it be better to change the additional include directories to $(ProjectDir)/external ......... Same with the additional libraries |
Has anyone been successful in running git clone and compiling in Visual Studio? Can they provide a basic walkthrough? Eg VS version? Include --recursive when retrieving? Any other tricks?
Issues I encounter:
C# projects compile fine but C++ all fail.
References to include/headers in external folder are not found. You can fix by resolving path in quotes rather than angular brackets. Then it starts complaining about lib files and some cannot all be found at all.
Migration of PSVRToolboxSetup proj fails as incompatible.
On a positive note the mouse emulation in service dependent version of PSVRToolkit works great. Happy to downgrade VS if necessary. Basic walkthrough (with versions) would be ideal.
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