-
Notifications
You must be signed in to change notification settings - Fork 3
/
win32_sleep.cpp
79 lines (71 loc) · 3.29 KB
/
win32_sleep.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
/* Copyright (c) The Grit Game Engine authors 2016
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <windows.h>
void mysleep (long micros)
{
if (micros<=0) return;
long millis = micros/1000;
Sleep(millis);
}
unsigned long long micros (void)
{
static bool initialised = false;
static unsigned long long freq; // cpu cycles per microsecond
if (!initialised) {
LARGE_INTEGER f;
QueryPerformanceFrequency(&f);
freq = f.QuadPart / 1000000ULL;
}
static unsigned long long last_tick_count_us;
static unsigned long long last_perf_us;
static unsigned long long adjust_ticks = 0;
unsigned long long perf_ticks;
{
LARGE_INTEGER perf_counter;
HANDLE curr_thread = GetCurrentThread();
DWORD_PTR old_mask = SetThreadAffinityMask(curr_thread, 0);
QueryPerformanceCounter(&perf_counter);
SetThreadAffinityMask(curr_thread, old_mask);
perf_ticks = perf_counter.QuadPart;
perf_ticks -= adjust_ticks;
}
unsigned long long this_perf_us = perf_ticks / freq;
unsigned long long this_tick_count_us = GetTickCount() * 1000;
if (initialised) {
// http://support.microsoft.com/kb/274323
unsigned long long elapsed_ticks_us = this_tick_count_us - last_tick_count_us;
unsigned long long elapsed_perf_us = this_perf_us - last_perf_us;
int error_us = int(((long long)(elapsed_perf_us)) - ((long long)(elapsed_ticks_us)));
if (error_us > 500000) {
unsigned long long adj_ticks = error_us*freq;
adjust_ticks += adj_ticks;
perf_ticks -= adj_ticks;
this_perf_us = perf_ticks / freq; // needs recomputing
}
// make sure adjustment doesn't make time run backwards
if ((long long)(this_perf_us - last_perf_us) < 0) this_perf_us = last_perf_us;
}
last_tick_count_us = this_tick_count_us;
last_perf_us = this_perf_us;
initialised = true;
return this_perf_us;
}
// vim: shiftwidth=8:tabstop=8:expandtab