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diy_glossary.txt
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diy_glossary.txt
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[SUBMENU_START:weapon]
.Stone-axe. [effort:2] [phys:arms,hands] *COMMON* /3h/
{Stone} [remove] [noquality]
{Slender trunk} [remove] [noquality]
{Rope} =3= [remove]
{Knife}
.Stone knife. [effort:2] [phys:hands] /90/ %-35% *COMMON*
{Rock} '+for blade' [remove] [noquality]
{Rock} '+for knapping'
.Club. [effort:2] [phys:arms,one-armed] *CARPENTRY* /30/
{Slender trunk} [remove] [noquality]
{Cutting weapon} <Axe>
.Javelin. [effort:1] [phys:hands,one-armed] *CARPENTRY* /30/ [patch]
{Staff} [remove] [patchwise]
{Cutting weapon} <Axe>
{Fire} '+(for hardening the head)'
.Primitive bow. "Juniper bow" [effort:2] [phys:stance,arms] %25% *CARPENTRY* /80/ |0|
{Slender tree trunk} [remove] [noquality]
{Knife}
{Cord} =5= [remove]
.Shortbow. [effort:2] [phys:stance,arms] *CARPENTRY* /320/ |2|
{Board} [remove]
{Axe} <Carving axe>
{Knife}
{Cord} =5= [remove]
.Arrow. [effort:1] [phys:hands,one-armed] *CARPENTRY* /30/ [patch:5]
{Branch} [remove] [patchwise] [noquality]
{Knife}
{Feather} (3) [remove] [patchwise] [noquality]
{Cord} =1= [remove] [patchwise]
{Rock} [remove] [patchwise] [noquality]
.Blunt arrow. [effort:1] [phys:hands,one-armed] *CARPENTRY* /45/ [patch:5]
{Branch} [remove] [patchwise] [noquality]
{Feather} (3) [remove] [patchwise] [noquality]
{Cord} =1= [remove] [patchwise]
{Knife}
[SUBMENU_END:weapon]
.Paw-board fox trap. [effort:2] [phys:arms,one-armed] *TRAPPING* /60/ %25% |-1|
{Board} [remove]
{Axe} <Carving axe>
{Knife}
.Loop snare. [effort:0] [phys:hands,one-armed] *TRAPPING* /10/ %15% |-2|
{Cord} =3= [remove]
[SUBMENU_START:utility article]
.Grainflail. [effort:2] [phys:arms,one-armed] *CARPENTRY* /120/ %30% |-1|
{Staff} [remove]
{Leather} #0.5# [remove]
{Axe} <Carving axe>
{Knife}
.Wooden cup. [effort:2] [phys:arms,one-armed] *CARPENTRY* /60/ %-20% |-1|
.Wooden bowl. [effort:2] [phys:arms,one-armed] *CARPENTRY* /120/ %-20%
{Block of wood} [remove] [noquality]
{Axe} <Carving axe>
{Knife}
.Bandage. [effort:1] [phys:hands,one-armed] *COMMON* [noquality] [patch:10]
{Cloth} #1# [remove] [patchwise]
{Cutting weapon or by hand}
.Torch. [effort:0] [phys:hands,one-armed] [noquality] *COMMON* /30/ %50% |0| [patch:5]
{Branch} (10) [remove] [patchwise]
.Wooden shovel. [effort:2] [phys:arms,stance] *CARPENTRY* /240/ %10%
{Block of wood} [remove] [noquality]
{Axe} <Handaxe> 'An axe for rough cutting'
{Axe} <Carving axe> 'An axe for finishing the shape'
{Knife}
.Skin. [effort:1] [phys:hands] *COMMON* /120/ %40%
{Leather} #4# [remove]
{Knife}
{Cord} =3= [remove]
.Birch-bark box. [effort:0] [phys:hands,one-armed] [assist:1] *CARPENTRY* /2h/ |-1|
{Birch-bark strip} =20= [remove]
{Knife}
.Birch-bark basket. [effort:1] [phys:hands,one-armed] [assist:1] *CARPENTRY* /5h/
{Birch-bark strip} =60= [remove]
{Knife}
.Vasta. [effort:1] [phys:arms,one-armed] *CARPENTRY* /10/ %25% [noquality]
{Birch twig} [remove] (40)
{Birch withe} [remove] (1)
{Knife} <Small knife>
[SUBMENU_END:utility article]
[SUBMENU_START:tying equipment]
.Cord. [effort:1] [phys:hands,one-armed] *COMMON* [patch:5] /30/ %50% |-2|
{Cloth} #0.5# [remove] [patchwise]
{Knife}
.Leather rope. [effort:1] [phys:arms,one-armed] *COMMON* [assist:1] /60/ %50% |-1| [patch:5]
{Leather} #1# [remove] [patchwise]
{Knife}
{Water} #1# [remove] [patchwise]
.Birch-bark rope. [effort:1] [phys:arms,one-armed] [assist:1] *CARPENTRY* /2h/ %30% |-1| [patch:3]
{Birch-bark strip} =80= [remove] [patchwise]
{Knife} <Small knife>
{Water} #1# [remove] [patchwise]
.Spruce withe. (2) [effort:1] [phys:arms,one-armed] *TIMBERCRAFT* /3/ %50% |-2|
{Spruce sapling} [remove] (10) [ask_num] [noquality]
{Knife} <Small knife>
.Birch withe. [effort:1] [phys:arms,one-armed] *CARPENTRY* /5/ %25% |-2|
{Birch sapling} [remove] (10) [ask_num] [noquality]
{Knife} <Small knife>
[SUBMENU_END:tying equipment]
[SUBMENU_START:lumber]
.Wooden stake. [effort:1] [phys:arms,one-armed] *TIMBERCRAFT* (8) /30/ %40% |-2| [patch]
.Staff. [effort:1] [phys:arms,one-armed] *TIMBERCRAFT* /15/ %60% |-2| [patch]
{Cutting weapon} <Axe>
{Slender trunk} [remove] [patchwise] [noquality]
[SUBMENU_END:lumber]
[SUBMENU_START:transport]
.Paddle. [effort:2] [phys:arms,one-armed] *CARPENTRY* /90/ %30%
{Board} [remove]
{Axe}
.Skis. [effort:2] [phys:arms,stance] *CARPENTRY* /320/ |2|
{Board} (2) [remove]
{Axe} <Carving axe>
{Knife}
{Animal hide} #4# [remove]
{Tying equipment} =5= [remove]
.Ski stick. [effort:1] [phys:hands,one-armed] *CARPENTRY* /60/
{Staff} [remove]
{Axe}
{Leather} #1# [remove]
.Raft. [effort:3] [phys:stance,arms] *COMMON* [assist:2] /80/
{Tree trunk} (3) [remove] [noquality]
{Rope} =10= [remove]
{Cutting weapon} <Axe>
.Sesta. [effort:2] [phys:hands,one-armed] *COMMON* /25/ %50% |-2|
{Cutting weapon}<Axe>
{Staff} [remove]
[SUBMENU_END:transport]
[SUBMENU_START:clothes]
.Leather belt. [effort:1] [phys:arms,hands] *COMMON* %35% /30/
{Leather} #0.4# [remove]
{Knife}
.Leather cap. [effort:1] [phys:arms,hands] *COMMON* %15% /45/
{Leather} #0.2# [remove]
{Knife}
.Leather shirt. [effort:1] [phys:arms,hands] *COMMON* /4h/
{Leather} #6.2# [remove]
{Knife}
.Leather leggings. [effort:1] [phys:arms,hands] *COMMON* %25% /3h/
{Leather} #6.5# [remove]
{Knife}
.Leather shoes. [effort:1] [phys:arms,hands] *COMMON* /90/
{Leather} #2# [remove]
{Knife}
.Leather forearm guards. [effort:1] [phys:arms,hands] *COMMON* %20% /60/
{Leather} #1.7# [remove]
{Knife}
.Leather shin guards. [effort:1] [phys:arms,hands] *COMMON* %20% /2h/
{Leather} #2.2# [remove]
{Knife}
.Leather cuirass. [effort:1] [phys:arms,hands] *COMMON* %10% /3h/
{Leather} #5# [remove]
{Knife}
.Fur cap. [effort:1] [phys:arms,hands] *COMMON* %15% /60/
{Animal hide} #1.2# [remove]
{Knife}
.Fur shirt. [effort:1] [phys:arms,hands] *COMMON* /270/
{Animal hide} #7.2# [remove]
{Knife}
.Fur mittens. [effort:1] [phys:arms,hands] *COMMON* /60/
{Animal hide} #1.2# [remove]
{Knife}
.Fur leggings. [effort:1] [phys:arms,hands] *COMMON* /3h/
{Animal hide} #7.6# [remove]
{Knife}
.Fur hood. [effort:1] [phys:arms,hands] *COMMON* /60/
{Animal hide} #1.2# [remove]
{Knife}
.Fur footwear. [effort:1] [phys:arms,hands] *COMMON* /150/
{Animal hide} #3# [remove]
{Knife}
.Fur cloak. [effort:1] [phys:arms,hands] *COMMON* /90/
{Animal hide} #11.7# [remove]
{Knife}
.Fur overcoat. [effort:1] [phys:arms,hands] *COMMON* /5h/
{Animal hide} #14# [remove]
{Knife}
.Birch-bark shoes. [phys:hands,one-armed] *CARPENTRY* %10% /2h/ |-1|
{Birch-bark strip} =10= [remove]
{Knife} <Small knife>
.Birch-bark cap. [phys:hands,one-armed] *CARPENTRY* %20% /90/ |-1|
{Birch-bark strip} =15= [remove]
{Knife} <Small knife>
[SUBMENU_END:clothes]