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Housenumbers on buildings always render in the approx. center of the building
Actual behavior
Housenumber on one of slightly non-square buildings renders in its northern corner (at least on zoom 19). There doesn't seem to be anything which could cause this rendering (ie. duplicate nodes).
This does not happen on the CyclOSM or Humanitarian layers on any of their zoom levels.
The text was updated successfully, but these errors were encountered:
danieldegroot2
changed the title
Housenumber on slightly non-square building renders in northern corner
Housenumber sometimes renders in a corner
Aug 21, 2022
Note this is not exclusively a matter of the (non-rectangular) shape, it is also a matter of rotation. As pointed out in #4241 (comment) ST_PointOnSurface() is not invariant against rotation.
Expected behavior
Housenumbers on buildings always render in the approx. center of the building
Actual behavior
Housenumber on one of slightly non-square buildings renders in its northern corner (at least on zoom 19). There doesn't seem to be anything which could cause this rendering (ie. duplicate nodes).
This does not happen on the CyclOSM or Humanitarian layers on any of their zoom levels.
Is this due to tile boundary logic?
Screenshots with links illustrating the problem
https://www.openstreetmap.org/way/300990833
https://www.openstreetmap.org/way/300990817
The text was updated successfully, but these errors were encountered: