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Please render natural=fell #2923

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abdeldjalil09 opened this issue Nov 3, 2017 · 5 comments
Closed

Please render natural=fell #2923

abdeldjalil09 opened this issue Nov 3, 2017 · 5 comments

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@abdeldjalil09
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This issue is part of #545

@kocio-pl
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kocio-pl commented Nov 3, 2017

Why do you think it's useful to make it a separate issue?

@turnsole80
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I'd love this to happen, but for the life of me, I can't think of a rendering style that works. Does anyone have any suggestions?

@SomeoneElseOSM
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SomeoneElseOSM commented Nov 4, 2017

@turnsole80 I can't think of a distinct rendering style that would make sense, for the reasons spelt out at #545 (comment) . In a different map style I do render it via https://github.com/SomeoneElseOSM/SomeoneElse-style/blob/0276ca282634b7d6af368e8614b0bf5dfc000530/style.lua#L1536 , but that's essentially based on the fact that people misuse "heath" for "generic upland".
Realistically it's not going to proceed in this style unless someone says "here's a rendering that I've made that works". If I were you I'd definitely have a go with that, as suggested at #545 (comment) .

Edit: For completeness, an example location in my rendering is https://map.atownsend.org.uk/maps/map/map.html#zoom=15&lat=54.72325&lon=-2.17217 which is https://www.openstreetmap.org/way/93490534 .

@matkoniecz
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Closing as duplicate of #545

Note #545 (comment)

@matkoniecz
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natural=fell was already discussed in #545. Opening new issue that was not even linking discussion that happened makes no sense.

Overall, I think that #545 from start should be split into separate issues, but as discussion already started there long time ago it is not useful to split this issue now.

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