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I'm having real trouble figuring out how to translate my grasp results from AnyGrasp to IsaacSim. I was able to do it fairly easily with the translation of the grip using the code below (starting off with the grasp detection example):
For some additional context, within IsaacSim, my camera is set directly above the object with a rotation of [0, -90, 0]. The expected result should be something like [0, -1, 0, 0], but I am getting [0.58990548, -0.53592884, 0.3752615, 0.47325533] pre-translation and [0.04431686, 0.68247612, 0.71360097, 0.15177621] post-translation.
Any help would be greatly appreciated.
The text was updated successfully, but these errors were encountered:
I'm having real trouble figuring out how to translate my grasp results from AnyGrasp to IsaacSim. I was able to do it fairly easily with the translation of the grip using the code below (starting off with the grasp detection example):
However, when I apply a similar process to the rotation, as shown below, the results are wildly off:
For some additional context, within IsaacSim, my camera is set directly above the object with a rotation of [0, -90, 0]. The expected result should be something like [0, -1, 0, 0], but I am getting [0.58990548, -0.53592884, 0.3752615, 0.47325533] pre-translation and [0.04431686, 0.68247612, 0.71360097, 0.15177621] post-translation.
Any help would be greatly appreciated.
The text was updated successfully, but these errors were encountered: