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sound.h
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sound.h
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/* -*- mode: c; tab-width: 4; c-basic-offset: 3; c-file-style: "linux" -*- */
//
// Copyright (c) 2009, Wei Mingzhi <[email protected]>.
// All rights reserved.
//
// This file is part of SDLPAL.
//
// SDLPAL is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
#ifndef SOUND_H
#define SOUND_H
#include "common.h"
#ifndef PAL_SAMPLE_RATE
#define PAL_SAMPLE_RATE 44100 /*49716*/
#endif
#ifndef PAL_CHANNELS
#define PAL_CHANNELS 1
#endif
#ifdef __cplusplus
extern "C"
{
#endif
INT
SOUND_OpenAudio(
VOID
);
VOID
SOUND_CloseAudio(
VOID
);
VOID
SOUND_PlayChannel(
INT iSoundNum,
INT iChannel
);
#ifdef __SYMBIAN32__
VOID
SOUND_AdjustVolume(
INT iDirectory
);
#endif
VOID
PAL_PlayMUS(
INT iNumRIX,
BOOL fLoop,
FLOAT flFadeTime
);
BOOL
SOUND_PlayCDA(
INT iNumTrack
);
#ifdef PAL_CLASSIC
extern int g_iCurrChannel;
#define SOUND_Play(i) SOUND_PlayChannel((i), (g_iCurrChannel ^= 1))
#else
#define SOUND_Play(i) SOUND_PlayChannel((i), 0)
#endif
extern BOOL g_fNoSound;
extern BOOL g_fNoMusic;
#ifdef PAL_HAS_NATIVEMIDI
extern BOOL g_fUseMidi;
#endif
#ifdef __cplusplus
}
#endif
#endif