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Code-Explanation.md

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Code Explanation

There are several pages on the wiki explaining different aspects of how the code fits together - like how the capture-side works vs replay-side, how shader debugging works, etc.

renderdoc/ 
    CMakeLists.txt           ; The cmake file, will recurse into subdirectories to build them
    renderdoc.sln            ; VS2015 solution for windows building
    renderdoc/
        3rdparty/            ; third party utilities & libraries included
        drivers/             ; API-specific back-ends, can be individually skipped/removed
        ...                  ; everything else in here consists of the core renderdoc runtime
    renderdoccmd/            ; A small C++ utility program that runs to do various little tasks
    renderdocshim/           ; A tiny C DLL using only kernel32.dll that is used for global hooking
    qrenderdoc/              ; The Qt UI layer built on top of renderdoc/
    docs/                    ; source documentation for the .chm file or http://docs.renderdoc.org/
    util/                    ; folder for utility/support files - e.g. build scripts, installers, CI config