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buffer_validation.h
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buffer_validation.h
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/* Copyright (c) 2015-2021 The Khronos Group Inc.
* Copyright (c) 2015-2021 Valve Corporation
* Copyright (c) 2015-2021 LunarG, Inc.
* Copyright (C) 2015-2021 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Mark Lobodzinski <[email protected]>
* Dave Houlton <[email protected]>
*/
#ifndef CORE_VALIDATION_BUFFER_VALIDATION_H_
#define CORE_VALIDATION_BUFFER_VALIDATION_H_
#include "vulkan/vk_layer.h"
#include <limits.h>
#include <memory>
#include <vector>
#include <utility>
#include <algorithm>
#include <bitset>
uint32_t FullMipChainLevels(uint32_t height, uint32_t width = 1, uint32_t depth = 1);
uint32_t FullMipChainLevels(VkExtent3D);
uint32_t FullMipChainLevels(VkExtent2D);
uint32_t ResolveRemainingLevels(const VkImageSubresourceRange *range, uint32_t mip_levels);
uint32_t ResolveRemainingLayers(const VkImageSubresourceRange *range, uint32_t layers);
GlobalImageLayoutRangeMap *GetLayoutRangeMap(GlobalImageLayoutMap &map, const IMAGE_STATE &image_state);
const GlobalImageLayoutRangeMap *GetLayoutRangeMap(const GlobalImageLayoutMap &map, VkImage image);
#endif // CORE_VALIDATION_BUFFER_VALIDATION_H_