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threading.h
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threading.h
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/*
* Copyright (C) 2017 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef VK_CALLBACK_SWAPCHAIN_THREADING_H_
#define VK_CALLBACK_SWAPCHAIN_THREADING_H_
#ifdef _WIN32
// We need to define these to get CONDITION_VARIABLE
#undef _WIN32_WINNT
#define _WIN32_WINNT 0x0600
#include <windows.h>
#else
#include <pthread.h>
#endif
#include <mutex>
namespace swapchain {
namespace threading {
class mutex {
public:
mutex(const mutex&) = delete;
mutex& operator=(const mutex&) = delete;
mutex() {
#ifdef _WIN32
InitializeCriticalSection(&mutex_);
#else
pthread_mutex_init(&mutex_, nullptr);
#endif
}
~mutex() {
#ifdef _WIN32
DeleteCriticalSection(&mutex_);
#else
pthread_mutex_destroy(&mutex_);
#endif
}
void lock() {
#ifdef _WIN32
EnterCriticalSection(&mutex_);
#else
pthread_mutex_lock(&mutex_);
#endif
}
void unlock() {
#ifdef _WIN32
LeaveCriticalSection(&mutex_);
#else
pthread_mutex_unlock(&mutex_);
#endif
}
#ifdef _WIN32
CRITICAL_SECTION& native_handle() { return mutex_; }
#else
pthread_mutex_t& native_handle() { return mutex_; }
#endif
private:
#ifdef _WIN32
CRITICAL_SECTION mutex_;
#else
pthread_mutex_t mutex_;
#endif
};
enum class cv_status { timeout, no_timeout };
class condition_variable {
public:
condition_variable(const condition_variable&) = delete;
condition_variable& operator=(const condition_variable&) = delete;
condition_variable() {
#ifdef _WIN32
InitializeConditionVariable(&condition_);
#else
pthread_cond_init(&condition_, nullptr);
#endif
}
~condition_variable() {
#ifdef _WIN32
InitializeConditionVariable(&condition_);
#else
pthread_cond_destroy(&condition_);
#endif
}
template <class Rep, class Period>
cv_status wait_for(std::unique_lock<mutex>& lock,
const std::chrono::duration<Rep, Period>& rel_time) {
auto& native_handle = lock.mutex()->native_handle();
#ifdef _WIN32
auto time =
std::chrono::duration_cast<std::chrono::milliseconds>(rel_time).count();
return (0 != SleepConditionVariableCS(&condition_, &native_handle,
static_cast<DWORD>(time)))
? cv_status::no_timeout
: cv_status::timeout;
#else
timespec tv;
const std::chrono::seconds sec =
std::chrono::duration_cast<std::chrono::seconds>(rel_time);
tv.tv_sec = sec.count();
tv.tv_nsec =
std::chrono::duration_cast<std::chrono::nanoseconds>(rel_time - sec)
.count();
return (0 == pthread_cond_timedwait(&condition_, &native_handle, &tv))
? cv_status::no_timeout
: cv_status::timeout;
#endif
}
void wait(std::unique_lock<mutex>& lock) {
auto& native_handle = lock.mutex()->native_handle();
#ifdef _WIN32
SleepConditionVariableCS(&condition_, &native_handle, INFINITE);
#else
pthread_cond_wait(&condition_, &native_handle);
#endif
}
void notify_one() {
#ifdef _WIN32
WakeConditionVariable(&condition_);
#else
pthread_cond_signal(&condition_);
#endif
}
void notify_all() {
#ifdef _WIN32
WakeAllConditionVariable(&condition_);
#else
pthread_cond_broadcast(&condition_);
#endif
}
private:
#ifdef _WIN32
CONDITION_VARIABLE condition_;
#else
pthread_cond_t condition_;
#endif
};
}
}
#endif // VK_CALLBACK_SWAPCHAIN_THREADING_H_