From b04369e4e3fbe580861ea7340d71e25bd420a175 Mon Sep 17 00:00:00 2001 From: Dr_helicopter Date: Fri, 8 Nov 2024 22:39:23 +0330 Subject: [PATCH] Fix engine_type_colors's description in editor>editor settings>Text Editor>Theme, if you hover hover over "Engine Type Color", it has "Vector2", "Vector3"and "Color" as example but these are not Engine types. and their color is controlled by the "Base Type Color" setting. I discovered this while trying to customize my editor a bit more. --- doc/classes/EditorSettings.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml index a5097521dc45..fb41992cc5c0 100644 --- a/doc/classes/EditorSettings.xml +++ b/doc/classes/EditorSettings.xml @@ -1395,7 +1395,7 @@ The script editor's documentation comment color. In GDScript, this is used for comments starting with [code]##[/code]. In C#, this is used for comments starting with [code]///[/code] or [code]/**[/code]. - The script editor's engine type color ([Vector2], [Vector3], [Color], ...). + The script editor's engine type color ([Object], [Mesh], [Node], ...). The script editor's color for the debugger's executing line icon (displayed in the gutter).