diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 52f432135ec1..ce7e71cb92cb 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -3692,7 +3692,7 @@ void EditorNode::_set_current_scene_nocheck(int p_idx) { _edit_current(true); _update_title(); - scene_tabs->update_scene_tabs(); + callable_mp(scene_tabs, &EditorSceneTabs::update_scene_tabs).call_deferred(); if (tabs_to_close.is_empty()) { call_deferred(SNAME("_set_main_scene_state"), state, get_edited_scene()); // Do after everything else is done setting up.