From d48524a3f4e7070cecc01de215ae4c3aa37ab504 Mon Sep 17 00:00:00 2001 From: bruvzg <7645683+bruvzg@users.noreply.github.com> Date: Tue, 5 Dec 2023 15:39:40 +0200 Subject: [PATCH] [macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native. --- main/main.cpp | 3 +-- platform/macos/gl_manager_macos_angle.mm | 2 +- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/main/main.cpp b/main/main.cpp index f36526d433e6..3d703578a0db 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1758,7 +1758,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph #endif String default_driver = driver_hints.get_slice(",", 0); - String default_driver_macos = driver_hints_angle.get_slice(",", 1); GLOBAL_DEF_RST_NOVAL("rendering/gl_compatibility/driver", default_driver); GLOBAL_DEF_RST_NOVAL(PropertyInfo(Variant::STRING, "rendering/gl_compatibility/driver.windows", PROPERTY_HINT_ENUM, driver_hints_angle), default_driver); @@ -1766,7 +1765,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph GLOBAL_DEF_RST_NOVAL(PropertyInfo(Variant::STRING, "rendering/gl_compatibility/driver.web", PROPERTY_HINT_ENUM, driver_hints), default_driver); GLOBAL_DEF_RST_NOVAL(PropertyInfo(Variant::STRING, "rendering/gl_compatibility/driver.android", PROPERTY_HINT_ENUM, driver_hints), default_driver); GLOBAL_DEF_RST_NOVAL(PropertyInfo(Variant::STRING, "rendering/gl_compatibility/driver.ios", PROPERTY_HINT_ENUM, driver_hints), default_driver); - GLOBAL_DEF_RST_NOVAL(PropertyInfo(Variant::STRING, "rendering/gl_compatibility/driver.macos", PROPERTY_HINT_ENUM, driver_hints_angle), default_driver_macos); + GLOBAL_DEF_RST_NOVAL(PropertyInfo(Variant::STRING, "rendering/gl_compatibility/driver.macos", PROPERTY_HINT_ENUM, driver_hints_angle), default_driver); GLOBAL_DEF_RST("rendering/gl_compatibility/nvidia_disable_threaded_optimization", true); GLOBAL_DEF_RST("rendering/gl_compatibility/fallback_to_angle", true); diff --git a/platform/macos/gl_manager_macos_angle.mm b/platform/macos/gl_manager_macos_angle.mm index ec0ca3e1f319..ac2f20ee7e80 100644 --- a/platform/macos/gl_manager_macos_angle.mm +++ b/platform/macos/gl_manager_macos_angle.mm @@ -48,7 +48,7 @@ Vector GLManagerANGLE_MacOS::_get_platform_display_attributes() const { Vector ret; ret.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE); - ret.push_back(EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE); + ret.push_back(EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE); ret.push_back(EGL_NONE); return ret;