From 834ccb9698613012a05aca558ff01fc2cbbf67c4 Mon Sep 17 00:00:00 2001 From: oeelis <29158407+EelisOtsamo@users.noreply.github.com> Date: Sun, 19 Nov 2023 15:50:39 +0200 Subject: [PATCH] Fix issue with 3D scene drag and drop preview node --- editor/plugins/node_3d_editor_plugin.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 8ab35d150e52..ad7ef2b6ef65 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -4152,6 +4152,7 @@ Node *Node3DEditorViewport::_sanitize_preview_node(Node *p_node) const { } void Node3DEditorViewport::_create_preview_node(const Vector<String> &files) const { + bool add_preview = false; for (int i = 0; i < files.size(); i++) { String path = files[i]; Ref<Resource> res = ResourceLoader::load(path); @@ -4172,9 +4173,13 @@ void Node3DEditorViewport::_create_preview_node(const Vector<String> &files) con } } } - EditorNode::get_singleton()->get_scene_root()->add_child(preview_node); + add_preview = true; } } + if (add_preview) { + EditorNode::get_singleton()->get_scene_root()->add_child(preview_node); + } + *preview_bounds = _calculate_spatial_bounds(preview_node); }