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Make radius & height in CapsuleShape3D independent #51522

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pouleyKetchoupp
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Also changed CapsuleMesh to make settings consistent between render and physics.

This is the 3D counterpart of #41634, and fixes #25657.
CC @KoBeWi

@akien-mga
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Needs a rebase to fix CI.

Also changed CapsuleMesh to make settings consistent between render and
physics.
@pouleyKetchoupp pouleyKetchoupp force-pushed the capsule-3d-independent-height branch from a37fc85 to f9176a3 Compare August 11, 2021 21:55
@pouleyKetchoupp
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@akien-mga Thanks! It's ready to go now.

@akien-mga akien-mga merged commit df598e8 into godotengine:master Aug 12, 2021
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Thanks!

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Make the radius property in CapsuleShape not interfere with height.
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