diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index f3e456fb97cd..031426886c68 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -906,8 +906,7 @@ void RigidBodyBullet::on_exit_area(AreaBullet *p_area) { } void RigidBodyBullet::reload_space_override_modificator() { - // Make sure that kinematic bodies have their total gravity calculated - if (!is_active() && PhysicsServer::BODY_MODE_KINEMATIC != mode) + if (mode == PhysicsServer::BODY_MODE_STATIC) return; Vector3 newGravity(0.0, 0.0, 0.0);