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In some cases while debugging are variables in the inspector while they're not in the code.
...by the way, the vf4_data variable is printed in the next debug step with many text. Just for interest, it's a 2,8 MB JSON file. The code works as expected just the debugger shows a null variable.
Steps to reproduce
In some cases I notice this in my project. It may depend in the size of assigned data to a variable, but I'm not sure.
Minimal reproduction project (MRP)
I've currently no mimimal reproduction project. If nobody known this problem or could reproduce it I may try to generate one.
The text was updated successfully, but these errors were encountered:
Tested versions
Godot v4.3.stable.official [77dcf97]
System information
Linux Mint 21 (Vanessa) - X11 - GLES3 (Compatibility) - NVIDIA GeForce RTX 3060 (nvidia; 535.183.01) - AMD Ryzen 5 2600X Six-Core Processor (12 Threads)
Issue description
In some cases while debugging are variables in the inspector while they're not in the code.
...by the way, the vf4_data variable is printed in the next debug step with many text. Just for interest, it's a 2,8 MB JSON file. The code works as expected just the debugger shows a null variable.
Steps to reproduce
In some cases I notice this in my project. It may depend in the size of assigned data to a variable, but I'm not sure.
Minimal reproduction project (MRP)
I've currently no mimimal reproduction project. If nobody known this problem or could reproduce it I may try to generate one.
The text was updated successfully, but these errors were encountered: