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Sub-window graphics issues with Forward+ on Raspberry Pi #99343

Open
Tracked by #78581
THE-NERD2 opened this issue Nov 17, 2024 · 2 comments
Open
Tracked by #78581

Sub-window graphics issues with Forward+ on Raspberry Pi #99343

THE-NERD2 opened this issue Nov 17, 2024 · 2 comments

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@THE-NERD2
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THE-NERD2 commented Nov 17, 2024

Tested versions

  • Reproducible in 4.3-stable

System information

Godot v4.3.stable - Debian GNU/Linux 12 (bookworm) 12 - Wayland - Vulkan (Forward+) - integrated V3D 7.1.7 - ARM Cortex-A76 (4 Threads)

Issue description

Whenever I have a 3d scene open (even a blank one), the menus and sub-windows have a graphical glitch. I've attached a couple images.
20241116_17h53m33s_grim
20241116_17h53m39s_grim
20241116_17h54m01s_grim
20241116_17h54m07s_grim

Steps to reproduce

Absolutely no specific project is necessary. Just start a 3d scene and open a menu or try to add a node.

Minimal reproduction project (MRP)

N/A

@Riteo
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Riteo commented Nov 19, 2024

Hi, thanks for the report!

You're using XWayland, the X11 compatibility layer for Wayland, which is known to be a bit funky at places.

For the time being I'd recommend running the editor in single-window mode, either through the --single-window CLI parameter or the relevant editor setting interface/editor/single_window_mode.

There's also an experimental native Wayland backend1 which might give you better luck (or not :P) but note that it has still some limitations, like single-window-mode only for now (I'm trying to work on it but I'm quite busy lately).

Footnotes

  1. https://godotengine.org/article/dev-snapshot-godot-4-3-dev-3/#wayland-support-for-linux

@THE-NERD2
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Ah, I see. Thanks; that's good to know.

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