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Program crashed with signal 11 when minimizing the window on Windows #95109
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Duplicate of: #95068 |
me too, what can i do? |
NVIDIA GeForce RTX 3070 Ti Laptop GPU |
The same happens to me; if you're on Windows, run the program in compatibility mode—it worked for me, but it's quite slow. |
I've been testing it, and it's very slow for me. For now, the best option is to go back to version 4.2.2. |
Please open a dedicated bug reports with clear steps to reproduce. A crash with "signal 11" just means "crash", so there can be many different reasons for it to happen, which may not be related to the original bug report here (which was fixed in 4.3.stable). |
Tested versions
Godot Engine v4.3 rc2 official [3978628]
System information
Windows 10 - Godot_v4.3-rc2_win64.exe - Comptability
Issue description
The Engine Crashes After i Minimize the window
Steps to reproduce
CrashHandlerException: Program crashed with signal 11
Engine version: Godot Engine v4.3.rc2.official (3978628)
Dumping the backtrace. Please include this when reporting the bug to the project developer.
[1] error(-1): no debug info in PE/COFF executable
[2] error(-1): no debug info in PE/COFF executable
[3] error(-1): no debug info in PE/COFF executable
[4] error(-1): no debug info in PE/COFF executable
[5] error(-1): no debug info in PE/COFF executable
[6] error(-1): no debug info in PE/COFF executable
[7] error(-1): no debug info in PE/COFF executable
[8] error(-1): no debug info in PE/COFF executable
[9] error(-1): no debug info in PE/COFF executable
[10] error(-1): no debug info in PE/COFF executable
[11] error(-1): no debug info in PE/COFF executable
[12] error(-1): no debug info in PE/COFF executable
[13] error(-1): no debug info in PE/COFF executable
[14] error(-1): no debug info in PE/COFF executable
[15] error(-1): no debug info in PE/COFF executable
[16] error(-1): no debug info in PE/COFF executable
[17] error(-1): no debug info in PE/COFF executable
[18] error(-1): no debug info in PE/COFF executable
[19] error(-1): no debug info in PE/COFF executable
-- END OF BACKTRACE --
Minimal reproduction project (MRP)
Uploading my-game-with-godot.zip…
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