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When manipulating bezier keys and then selecting a different Animation, or a different AnimationPlayer, bad things are bound to happen on undo and redo, due to the animation_bezier_editor referencing the currently selected animation in the undo methods.
Steps to reproduce
Select AnimationPlayer, go into bezier view and move a key
Select a different AnimationPlayer
Undo (observe an index out of bounds error in the output)
Redo (observe that the key is now transferred to the currently selected animation)
The text was updated successfully, but these errors were encountered:
AThousandShips
changed the title
Fix inconsistent behavior when undoing animation bezier movements upon selection of different animations
Inconsistent behavior when undoing animation bezier movements upon selection of different animations
Jul 2, 2024
Tested versions
System information
Windows 10
Issue description
When manipulating bezier keys and then selecting a different Animation, or a different AnimationPlayer, bad things are bound to happen on undo and redo, due to the animation_bezier_editor referencing the currently selected animation in the undo methods.
Steps to reproduce
Minimal reproduction project (MRP)
AnimationTestProject2.zip
The text was updated successfully, but these errors were encountered: