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Godot v4.3.beta2
Godot v4.3.beta2 - macOS 14.5.0 - GLES3 (Compatibility) - Apple M1 - Apple M1
After exporting for Web and uploading to Itch.io or using Godot Editor "Run in Browser", you can't change the AudioServer volume.
I have tested this in Safari, Firefox, and Chrome.
This is a simple Node2D scene with a AudioStreamPlayer that auto plays crickets and a HSlider that allows you to adjust the AudioServer volume.
audiovolumetest.zip
The text was updated successfully, but these errors were encountered:
@mr-dreich Thanks for your bug report!
Sorry, something went wrong.
adamscott
Successfully merging a pull request may close this issue.
Tested versions
Godot v4.3.beta2
System information
Godot v4.3.beta2 - macOS 14.5.0 - GLES3 (Compatibility) - Apple M1 - Apple M1
Issue description
After exporting for Web and uploading to Itch.io or using Godot Editor "Run in Browser", you can't change the AudioServer volume.
I have tested this in Safari, Firefox, and Chrome.
Steps to reproduce
This is a simple Node2D scene with a AudioStreamPlayer that auto plays crickets and a HSlider that allows you to adjust the AudioServer volume.
Minimal reproduction project (MRP)
audiovolumetest.zip
The text was updated successfully, but these errors were encountered: