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Typing into the file's search field prints "Cannot get class 'TextFile'." errors. #93248
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Could be related to: Will see what I can find later today |
I can't reproduce it at a normal project with Godot v4.3.beta (2b11d0c) - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.5168) - 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz (16 Threads) I suspect it could be related to certain files and import settings. It would be great if you can upload a MRP that has this issue. |
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Figured it out. How to recreate:
MRP (it's just an empty project with a text file; you'll need to move the FileSystem in-editor) |
I tried to reproduce the error but nothing happens: unknown_2024.08.26-15.08_1.mp4Godot v4.3.beta1 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated AMD Radeon RX 580 2048SP (Advanced Micro Devices, Inc.; 31.0.21916.2) - AMD Ryzen 5 3600 6-Core Processor (12 Threads) |
Can anyone reproduce this? |
The same thing is happening to me: Godot v4.3.stable (77dcf97) - Windows 10.0.19045 - Vulkan (Forward+) - integrated Intel(R) HD Graphics 630 (Intel Corporation; 31.0.101.2111) - Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz (4 Threads) |
Tested versions
v4.3.beta1.official [a4f2ea9]
(don't remember seeing it in 4.2.1)
System information
Godot v4.3.beta1 - macOS 14.5.0 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)
Issue description
When I try to use the filter field of the FileSystem panel, the first letter I enter after the field is given focus prints out an error:
Steps to reproduce
Click somewhere in the Godot editor.
Now click on the FileSystem filter field.
Start typing.
The error will be printed to the console.
Minimal reproduction project (MRP)
Any Godot project.
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