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Calinou
changed the title
2D editor canvas lines don't update after changing Window Width/Height in the Project Settings until you click the 2D editor viewport
2D editor canvas lines don't update after changing Viewport Width/Height in the Project Settings until you click the 2D editor viewport
Jun 10, 2024
Tested versions
System information
Godot v4.3.beta (5833f59) - Fedora Linux 39 (KDE Plasma) - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4090 (nvidia; 550.78) - 13th Gen Intel(R) Core(TM) i9-13900K (32 Threads)
Issue description
The purple 2D editor canvas lines don't update after changing Window Width/Height in the Project Settings until you click the 2D editor viewport.
simplescreenrecorder-2024-06-10_15.06.12.mp4
Camera2D editor lines suffer a similar issue, but it's worse because they don't update until you reload the saved scene.
Steps to reproduce
Minimal reproduction project (MRP)
N/A
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