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TileMapLayer inverts its horizontal alignment when the y-sort parameter is set to true
Steps to reproduce
Create a TileMapLayer, the tiles align from left to right, which is the common way to align them, but if you set the y-sort to true, it inverts this alignment and it does not have an option to undo this
Tested versions
4.3.beta-1, 4.3.dev6
System information
Windows 11 - Godot 4.3.beta1 - Forward+
Issue description
TileMapLayer inverts its horizontal alignment when the y-sort parameter is set to true
Steps to reproduce
Create a TileMapLayer, the tiles align from left to right, which is the common way to align them, but if you set the y-sort to true, it inverts this alignment and it does not have an option to undo this
Minimal reproduction project (MRP)
minimal_reproduction_project.zip
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