_init()
arguments are not suggested when using new()
#92245
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_init()
arguments are not suggested when using new()
#92245
Tested versions
v4.2.stable.official [46dc277]
v4.2.2.stable.official [15073af]
System information
Godot v4.2.stable - Windows 10.0.19045 - GLES3 (Compatibility) - NVIDIA GeForce GTX 1050 Ti (NVIDIA; 31.0.15.3699) - AMD Ryzen 5 2600 Six-Core Processor (12 Threads)
Issue description
I created the following script:
When initializing an object with this class using
new()
, the editor does not show the available arguments:It does work, however, with other functions in the script:
Steps to reproduce
_init()
method with some arguments to that classMinimal reproduction project (MRP)
mrp.zip
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