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Empty scenetree with unsaved scene #92214
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Can you replicate this on an unchanged branch? The commit you reference isn't part of the repo |
@AThousandShips yes was able to repro on Godot v4.3.dev6 |
And on latest master as well? If you're able to test |
Yeah sure, let me recompile |
empty-scenetree-bug.mp4Here's a simple repro video |
I can confirm on latest master |
This is a regression caused by #86605: |
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Tested versions
System information
Godot v4.3.dev6 - Ubuntu 20.04.6 LTS (Focal Fossa) - X11 - Vulkan (Forward+) - dedicated AMD Radeon RX 6600 (RADV NAVI23) () - AMD Ryzen 7 5800X 8-Core Processor (16 Threads)
Issue description
Empty scenetree on unsaved scene, when switching from non-initialized unsaved scene.
Steps to reproduce
Scenetree should now be empty.
The empty scenetree can be fixed by switching to a saved scene and then back, then the unsaved scenetree appears again.
Minimal reproduction project (MRP)
N/A
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