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Crash when duplicating instantiated scene that removes child node in _enter_tree
#91461
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Thanks for making a reproduction project. I can reproduce the bug with it, which should make it easy for contributors to identify what caused the bug and provide a fix. Backtrace with debug symbols:
Judging by the backtrace, I suppose this is related to #87387, CC @warriormaster12 @KoBeWi. |
akien-mga
changed the title
signal 11 when calling
Crash when duplicating instantiated scene that removes child node in May 2, 2024
duplicate()
- since 4.3-dev6_enter_tree
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Tested versions
Does not happen in 4.3-dev5
Happens in 4.3-dev6
System information
Godot v4.3.dev6 - Ubuntu 23.10 23.10 - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1650 () - Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz (8 Threads)
Issue description
My game crashes with the following error message:
Steps to reproduce
Run the MRP
Minimal reproduction project (MRP)
s11d-gdproj.zip
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