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Opening a scene always selects the root node #91411

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KoBeWi opened this issue May 1, 2024 · 3 comments · Fixed by #91435
Closed

Opening a scene always selects the root node #91411

KoBeWi opened this issue May 1, 2024 · 3 comments · Fixed by #91435

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@KoBeWi
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KoBeWi commented May 1, 2024

Tested versions

4.3 dev6 broken
4.3 dev5 works

System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 31.0.15.4633) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

Issue description

When you open a scene, root node will be always selected, even if you saved with a different selection. If a different node was selected previously, the scene will be opened with 2 nodes selected.

qDAgX8ku3b.mp4

Steps to reproduce

  1. Open a scene
  2. Select any node that isn't root, or deselect all
  3. Save scene
  4. Close
  5. Open again

Minimal reproduction project (MRP)

N/A

@fire
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fire commented May 1, 2024

Looks like we need to do a git bisect to find the regression.

@KoBeWi
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KoBeWi commented May 1, 2024

I'd start by finding the source of the selection (likely using debugger) and blaming the code.

@akien-mga akien-mga moved this from Unassessed to Very Bad in 4.x Release Blockers May 1, 2024
@AeioMuch
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AeioMuch commented May 1, 2024

Bisected to #90653 CC @ajreckof

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3 participants