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Under Ubuntu, if computer sleeps, can no longer launch project #90917

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TechCowboy opened this issue Apr 19, 2024 · 2 comments
Closed

Under Ubuntu, if computer sleeps, can no longer launch project #90917

TechCowboy opened this issue Apr 19, 2024 · 2 comments

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@TechCowboy
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Tested versions

Reproducible on ALL versions of Godot 4.x in Ubuntu. Haven't noticed this issue on Windows

System information

Godot v4.2.2.stable - Ubuntu 22.04.4 LTS 22.04 - Wayland - Vulkan (Mobile) - integrated Intel(R) Xe Graphics (TGL GT2) () - 11th Gen Intel(R) Core(TM) i7-1165G7 @ 2.80GHz (8 Threads)

Issue description

Godot will no longer launch (play) a project after the desktop locks from inactivity or if you force the desktop to lock (Windows-L)

Steps to reproduce

  1. load a project
  2. play your project to confirm it runs
  3. lock the desktop (Windows-L)
  4. log back in
  5. You will no longer be able to play your project

Workaround: Just exit Godot and re-launch

Minimal reproduction project (MRP)

Create a 2D scene, call it main.tscn, add the following script:

extends Node2D

func _ready() -> void:
	print ("Hello, World!")
@AThousandShips
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Sounds related to:

@Calinou
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Calinou commented May 21, 2024

Thanks for the report! Consolidating in #87394.

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