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Godot v4.2.stable - macOS 13.6.1 - GLES3 (Compatibility) - ANGLE (AMD, ANGLE Metal Renderer: AMD Radeon Pro 560X, 版本13.6.1(版号22G313)) - Intel(R) Core(TM) i7-8850H CPU @ 2.60GHz (12 Threads)
Issue description
The first screenshot is taken from a 546x854 window. The second one is taken from 1528x1982. Same FontVariation with embolden=0.5.
Steps to reproduce
Create a FontVariation and set embolden = 0.5. Create a label with that FontVariant. Play in editor and drag the window size to see the font thinkness change.
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered:
Tested versions
4.2stable
System information
Godot v4.2.stable - macOS 13.6.1 - GLES3 (Compatibility) - ANGLE (AMD, ANGLE Metal Renderer: AMD Radeon Pro 560X, 版本13.6.1(版号22G313)) - Intel(R) Core(TM) i7-8850H CPU @ 2.60GHz (12 Threads)
Issue description
The first screenshot is taken from a 546x854 window. The second one is taken from 1528x1982. Same FontVariation with embolden=0.5.
Steps to reproduce
Create a FontVariation and set embolden = 0.5. Create a label with that FontVariant. Play in editor and drag the window size to see the font thinkness change.
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: