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When drawing a custom collision for a complex tile shape, I noticed that the center view button is outside the edit area like below, overlapped with scroll bar :
Where it should be :
Steps to reproduce
Open any tile set, add a physics layer to it
Click on the TileSet button at the bottom of the screen and choose any tile
Click on paint to open the physics layer to draw.
Notice the bug
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered:
Tested versions
Godot v4.3.dev (810f127)
System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.3619) - 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz (16 Threads)
Issue description
When drawing a custom collision for a complex tile shape, I noticed that the center view button is outside the edit area like below, overlapped with scroll bar :
Where it should be :
Steps to reproduce
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: