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Text/icons are slightly moved when hovering buttons if Draw Extra Borders editor setting is enabled. This editor setting is automatically enabled by the Black (OLED) editor theme preset, but you can also enable it separately.
Whoops, apologies for missing the extra borders setting. Is this a result of mismatch in border width between the "hover" and "non-hovered" styleboxes as set here? Or is it possible some other margin/alignment variable wasn't defined right for the new styles? I can do some experiments later today to narrow it down and will try to whip up a fix unless someone else spots the issue first
Update: It's definitely margin related and after a test I was able to get it back to normal by mimicking this:
Tested versions
System information
Godot v4.3.dev (652438a) - Fedora Linux 39 (KDE Plasma) - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4090 (nvidia; 545.29.06) - 13th Gen Intel(R) Core(TM) i9-13900K (32 Threads)
Issue description
Text/icons are slightly moved when hovering buttons if Draw Extra Borders editor setting is enabled. This editor setting is automatically enabled by the Black (OLED) editor theme preset, but you can also enable it separately.
This is likely a regression from #86378. cc @RobProductions
Draw Extra Borders disabled
simplescreenrecorder-2024-02-21_19.35.23.mp4
Draw Extra Borders enabled
simplescreenrecorder-2024-02-21_19.35.01.mp4
Steps to reproduce
Minimal reproduction project (MRP)
N/A
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