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Eyedropper color picker not working with XWayland #88550
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I'm not sure if XWayland can read the screen at all, as it's some weird semi-headless server thing, I think. |
I wonder a little bit of why it doesn't happen with Maybe X11 display on |
ColorPicker in 3.x reads from the editor window by querying the viewport data, without relying on any OS-specific API. The upside is that this works regardless of sandboxing, but it won't work outside the editor window. I guess we need to bring back the 3.x ColorPicker eyedropper as a fallback when using OS APIs isn't feasible due to sandboxing (e.g. web platform, Wayland, Android, iOS). |
We seem to be on a similar distro, but I get a slightly different problematic behavior that I already commented about here. |
Trying to use this does effectively crash my pc like @eobet has said. Hopefully it can be disabled on incompatible platforms or the old picker has a fallback. |
i use 4.3 on nixos hyprland 0.42 has same problem, but my hypr has no response. it seems like hibernate |
Tested versions
System information
Godot v4.2.1.stable - Fedora Linux 39 (Workstation Edition) - Wayland - Vulkan (Forward+) - integrated Intel(R) UHD Graphics 620 (WHL GT2) () - Intel(R) Core(TM) i5-8365U CPU @ 1.60GHz (8 Threads)
Issue description
When trying to chose a color with the eyedropper, it immediately goes black and starts pumping out error messages
platform/linuxbsd/x11/display_server_x11.cpp:1108 - Unhandled XServer error: BadMatch (invalid parameter attributes)
Major opcode of failed request: 73
Serial number of failed request: 0
Current serial number in output stream: 41303
I am not knowledgeable enough to know if this is a Xwayland or a Godot problem
Steps to reproduce
Try to chose a color with the eyedropper on wayland linux
Screencast.from.2024-02-19.14-20-16.webm
Minimal reproduction project (MRP)
This is a global issue and doesn't need a MRP
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