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In Godot 4.2.1 using nvidia driver causing issue that hovering over menu label appear to be black #88233

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neebneeba opened this issue Feb 12, 2024 · 3 comments

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@neebneeba
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neebneeba commented Feb 12, 2024

Tested versions

4.2.1 stable

System information

8 × Intel® Core™ i5-10300H CPU @ 2.50GHz, NVIDIA GeForce GTX 1650 Ti with Max-Q Design, Arch linux, Godot 4.2.1, nvidia driver, kde plasma

Issue description

when I hover a menu label appear to be black and it is very slow to open

Screenshot_20240212_140933

Screenshot_20240212_142818

I think using nvidia driver causing this issue, if I use nouveau driver no problem at all but only drawback is I should run godot with opengl3 and I want to use vulkan for better 3d rendering

Steps to reproduce

fixing label black issue and glitch
when using nvidia driver

Minimal reproduction project (MRP)

test.zip

@neebneeba neebneeba changed the title In Godot 4.2.1 hovering over menu label appear to be black In Godot 4.2.1 using nvidia driver causing issue that hovering over menu label appear to be black Feb 12, 2024
@DarioSamo
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Can you check if #87340 helps?

@neebneeba
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It still showing black screen.

@Calinou
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Calinou commented Feb 26, 2024

Do you have any third-party overlays that are globally injected in Vulkan applications such as MangoHud installed? If so, run Godot with MANGOHUD=0.

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