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8 × Intel® Core™ i5-10300H CPU @ 2.50GHz, NVIDIA GeForce GTX 1650 Ti with Max-Q Design, Arch linux, Godot 4.2.1, nvidia driver, kde plasma
Issue description
when I hover a menu label appear to be black and it is very slow to open
I think using nvidia driver causing this issue, if I use nouveau driver no problem at all but only drawback is I should run godot with opengl3 and I want to use vulkan for better 3d rendering
Steps to reproduce
fixing label black issue and glitch
when using nvidia driver
The text was updated successfully, but these errors were encountered:
neebneeba
changed the title
In Godot 4.2.1 hovering over menu label appear to be black
In Godot 4.2.1 using nvidia driver causing issue that hovering over menu label appear to be black
Feb 12, 2024
Tested versions
4.2.1 stable
System information
8 × Intel® Core™ i5-10300H CPU @ 2.50GHz, NVIDIA GeForce GTX 1650 Ti with Max-Q Design, Arch linux, Godot 4.2.1, nvidia driver, kde plasma
Issue description
when I hover a menu label appear to be black and it is very slow to open
I think using nvidia driver causing this issue, if I use nouveau driver no problem at all but only drawback is I should run godot with opengl3 and I want to use vulkan for better 3d rendering
Steps to reproduce
fixing label black issue and glitch
when using nvidia driver
Minimal reproduction project (MRP)
test.zip
The text was updated successfully, but these errors were encountered: