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v4.2.1.stable.official [b09f793]
Godot v4.2.1.stable - macOS 14.2.1 - Vulkan (Forward+) - integrated Apple M1 Max - Apple M1 Max (10 Threads)
UI text randomly cuts off at some custom display scale values
All good at 1.5:
Missing letters at 1.65:
Try setting display scale to a custom value, like 1.65
N/A
The text was updated successfully, but these errors were encountered:
Should be already fixed #87335
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my bad, didn't check on master. fixed in 4.3
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Tested versions
v4.2.1.stable.official [b09f793]
System information
Godot v4.2.1.stable - macOS 14.2.1 - Vulkan (Forward+) - integrated Apple M1 Max - Apple M1 Max (10 Threads)
Issue description
UI text randomly cuts off at some custom display scale values
All good at 1.5:
Missing letters at 1.65:
Steps to reproduce
Try setting display scale to a custom value, like 1.65
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: