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Attempting to add Particles GPU crashes Godot (even in an empty scene) #88052

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inhalt120g opened this issue Feb 7, 2024 · 5 comments
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@inhalt120g
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Tested versions

v4.2.1.stable.official [b09f793]

System information

Godot v4.2.1.stable - macOS 14.2.1 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)

Issue description

When adding them to a scene, as soon as I click the GPU particles, Godot vanishes and I get a crash notification. I'm attaching a video showing it in action.

CPU particles work fine.

Steps to reproduce

Open the attached project.
Try to add a GPU particle node to the main scene.
Godot will crash.

Video capture:
https://archive.org/download/ShowFlowFleetingWorld/画面収録%202024-02-07%2019.06.30.mov

Minimal reproduction project (MRP)

particles close Godot.zip

@rsubtil
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rsubtil commented Feb 7, 2024

Can you try running Godot from the terminal, to see if there's more information regarding the crash? You'll need to specify your project path directly:

$ <path/to/Godot.app>/Contents/MacOS/Godot -e --path <path/to/project.godot>

@isgkm
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isgkm commented Feb 7, 2024

I'm not 100% sure if it was related but my computer crashed 2 times right while i was working with GPUParticles2D. One time it just logged me out and 2nd time i had to hard reset it.

@rsubtil
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rsubtil commented Feb 7, 2024

I'm not 100% sure if it was related but my computer crashed 2 times right while i was working with GPUParticles2D. One time it just logged me out and 2nd time i had to hard reset it.

Are you also using the same Godot version and OS?

@isgkm
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isgkm commented Feb 7, 2024

I'm not 100% sure if it was related but my computer crashed 2 times right while i was working with GPUParticles2D. One time it just logged me out and 2nd time i had to hard reset it.

Are you also using the same Godot version and OS?

Same version v4.2.1.stable.official [b09f793] but im on ubuntu 22.04.3.

@Calinou
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Calinou commented Feb 7, 2024

Thanks for the report! Consolidating in #72469.

(The video capture shows the Compatibility rendering method being used, despite the system infoirmation report stating Forward+.)

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