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Godot v4.2.1.stable - macOS 14.2.1 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)
Issue description
When adding them to a scene, as soon as I click the GPU particles, Godot vanishes and I get a crash notification. I'm attaching a video showing it in action.
CPU particles work fine.
Steps to reproduce
Open the attached project.
Try to add a GPU particle node to the main scene.
Godot will crash.
Can you try running Godot from the terminal, to see if there's more information regarding the crash? You'll need to specify your project path directly:
I'm not 100% sure if it was related but my computer crashed 2 times right while i was working with GPUParticles2D. One time it just logged me out and 2nd time i had to hard reset it.
I'm not 100% sure if it was related but my computer crashed 2 times right while i was working with GPUParticles2D. One time it just logged me out and 2nd time i had to hard reset it.
I'm not 100% sure if it was related but my computer crashed 2 times right while i was working with GPUParticles2D. One time it just logged me out and 2nd time i had to hard reset it.
Are you also using the same Godot version and OS?
Same version v4.2.1.stable.official [b09f793] but im on ubuntu 22.04.3.
Tested versions
v4.2.1.stable.official [b09f793]
System information
Godot v4.2.1.stable - macOS 14.2.1 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)
Issue description
When adding them to a scene, as soon as I click the GPU particles, Godot vanishes and I get a crash notification. I'm attaching a video showing it in action.
CPU particles work fine.
Steps to reproduce
Open the attached project.
Try to add a GPU particle node to the main scene.
Godot will crash.
Video capture:
https://archive.org/download/ShowFlowFleetingWorld/画面収録%202024-02-07%2019.06.30.mov
Minimal reproduction project (MRP)
particles close Godot.zip
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