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4.3-dev master as of today 51991e2 (happens on any commit after #87061)
macOS 14.2.1, Apple M1 Pro
AudioStreamPlayer3D's autoplay property does not work as of #87061
The ENTER_TREE notification is never run for the 3D node:
void AudioStreamPlayerInternal::notification(int p_what) { switch (p_what) { case Node::NOTIFICATION_ENTER_TREE: { print_line("enter tree");
The audio plays correctly if I use the remote scene tree to set playing to true.
Commits before #87061 work fine, and if I revert #87061 it works fine.
AudioStreamPlayerAutoPlayBroken.zip
The text was updated successfully, but these errors were encountered:
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Tested versions
4.3-dev master as of today 51991e2 (happens on any commit after #87061)
System information
macOS 14.2.1, Apple M1 Pro
Issue description
AudioStreamPlayer3D's autoplay property does not work as of #87061
The ENTER_TREE notification is never run for the 3D node:
The audio plays correctly if I use the remote scene tree to set playing to true.
Commits before #87061 work fine, and if I revert #87061 it works fine.
Steps to reproduce
Minimal reproduction project (MRP)
AudioStreamPlayerAutoPlayBroken.zip
The text was updated successfully, but these errors were encountered: