Executing AnimationNode.blend_node
function crashes Godot
#86070
Labels
Milestone
AnimationNode.blend_node
function crashes Godot
#86070
Tested versions
4.3.dev.custom_build. 15a03ed - not happened 10 days ago
System information
Ubuntu 22.04 CI
Issue description
When executing (this code was automatically minimized, so it is possible, that an even more "minimal" project can be created)
Godot crashes:
This example was found by Godot fuzzer - Qarminer, so it is quite unlikelly that this code could be used in real project, but still this should be handled gracefully.
Memory leaks or asan backtraces are visible when using Godot build with sanitizers support - https://github.com/qarmin/GodotBuilds/actions (linux -> linux-editor-sanitizers)
Steps to reproduce
Above
Minimal reproduction project (MRP)
Above
The text was updated successfully, but these errors were encountered: