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Make "Open Dominant Script on Scene Change" disabled by default #84621

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NatGazer opened this issue Nov 8, 2023 · 3 comments
Closed

Make "Open Dominant Script on Scene Change" disabled by default #84621

NatGazer opened this issue Nov 8, 2023 · 3 comments
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@NatGazer
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NatGazer commented Nov 8, 2023

Godot version

4.2beta5

System information

Windows

Issue description

The only place I feel Godot looks unpolished is the Scripts List. What I personally felt when I started learning, was how messy the script list became after some time, new scripts are suddenly opened, with no apparent reason, and the script list starts growing bigger and chaotic.

Turns out that's because every time you select a new scene, in the scene tab, Godot opens the script of the topmost scene node. Fortunately, this can be disabled in Editor settings -> Text Editor -> Behavior ->Open Dominant Script On Scene Change, and after I discovered this, it became so much cleaner and pleasing to manage scripts.

Back in 2016, these gentlemen thought the same (#3638):
image

My proposal is to make this option disabled by default or at least close the automatically opened scripts as proposed in the closed PR #3638. This way there's no tendency of the Script List growing larger over time. I'm just thinking about new users experience!

Steps to reproduce

Change scene tab and the script of the topmost node (if exists) will open with default editor settings

Minimal reproduction project

N/A

@AThousandShips
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As clearly stated on that issue, you need to open a proposal, this is for bug tracking

@NatGazer
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NatGazer commented Nov 8, 2023

Ok, thanks

@luckyabsoluter
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Go to godotengine/godot-proposals#8372

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