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TileMap Artifacts Android Export #83666

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gravit22 opened this issue Oct 20, 2023 · 1 comment
Closed

TileMap Artifacts Android Export #83666

gravit22 opened this issue Oct 20, 2023 · 1 comment
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@gravit22
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gravit22 commented Oct 20, 2023

Godot version

4.1.2

System information

Godot v4.1.2.stable - Ubuntu 22.04.3 LTS 22.04 - X11 - Vulkan (Compatibility) - NVIDIA GeForce GTX 1060 3GB (nvidia; 525.125.06) - AMD Ryzen 9 3900X 12-Core Processor (24 Threads)

Issue description

When I export for android projects that use TileMap's terrains, I see artifacts, but only on real mobile phone. I can't see them on Android studio emulator. I tested it on Pixel 6a, but it seems that other phones have the same issue.
Terrain do not work, and tiles are unpredictably distorted.

Steps to reproduce

I provided minimal project.

  1. Just export android project
  2. Install on mobile phone(emulator might not replicate that issue)
    3 compare to android studio emulator variant or run the project on PC

Minimal reproduction project

Bug report.zip

@groud
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groud commented Oct 20, 2023

Closing as duplicate of #71020

@groud groud closed this as completed Oct 20, 2023
@groud groud added the archived label Oct 20, 2023
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