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4.2 dev4
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
Title.
Closing all scenes and everything does not help. The script is probably cached somewhere and can't get reloaded.
@tool
toolbug.zip Try to add @tool built-in script in the Broken.tscn. Does not matter if Preloader is opened or not.
The text was updated successfully, but these errors were encountered:
CACHE_MODE_REPLACE
Successfully merging a pull request may close this issue.
Godot version
4.2 dev4
System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
Issue description
Title.
godot.windows.editor.dev.x86_64_VsHQKUPjHc.mp4
Closing all scenes and everything does not help. The script is probably cached somewhere and can't get reloaded.
Steps to reproduce
@tool
Minimal reproduction project
toolbug.zip
Try to add
@tool
built-in script in the Broken.tscn. Does not matter if Preloader is opened or not.The text was updated successfully, but these errors were encountered: