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Dragging node in place creates useless undo action #80707

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KoBeWi opened this issue Aug 17, 2023 · 0 comments · Fixed by #80817
Closed

Dragging node in place creates useless undo action #80707

KoBeWi opened this issue Aug 17, 2023 · 0 comments · Fixed by #80817

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@KoBeWi
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KoBeWi commented Aug 17, 2023

Godot version

4.2 f7bc653

System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

Issue description

godot_5LFoHGxflw.mp4

Nothing changed, but the scene was "modified".

Steps to reproduce

  1. Have at least 2 nodes on a scene
  2. Drag one node on the position between the nodes (doesn't work if drop position is too close to the center)

Minimal reproduction project

N/A

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